Simple Open-source Ray Tracer
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Updated
Oct 7, 2026 - C++
Simple Open-source Ray Tracer
Libosmscout is a C++ library for offline map rendering, routing and location lookup based on OpenStreetMap data
My offline renderer for learning.
Asuna is a path tracer base on vulkan ray tracing pipeline with NVIDIA card.
High level Rust bindings for Illumination Research’s Nodal Scene Interface – ɴsɪ.
🍭 Simple physically-based offline renderer
GPU Path Tracing Renderer made with C and OpenGL Compute Shader
Advanced node-based compositing toolkit and 3D particle research for HitFilm Pro — built with official Python API and OFX standards
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offline artistic image generator
Volume modeling and rendering using C++
HeliosRT is a physically based CPU path tracer written in modern C++ using SDL3. It implements modern offline rendering techniques including Monte Carlo path tracing, BVH acceleration, HDR environment lighting, OBJ mesh loading, physically based materials, depth of field, and Intel Open Image Denoise.
Offline orchestral score renderer in pure Go. Reads JSON/YAML scores, renders 50+ instruments to studio WAV. Zero CGO, zero allocations, bulletproof SFZ. Built for LLM-generated compositions.
Pragma raytracing module for offline rendering
Simple C++ ray tracing framework and demos
Render macOS AudioUnit instruments to WAV from the command line — headless, offline, no DAW
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