⚙️ Workshop Publishing Utility for Garry's Mod, written in Rust & Svelte and powered by Tauri
-
Updated
Jul 29, 2026 - Rust
Garry’s Mod (often abbreviated as GMod) is a sandbox game developed by Facepunch Studios and published by Valve.
The game has a rich Lua scripting API which allows for a wide range of game mods and conversions.
⚙️ Workshop Publishing Utility for Garry's Mod, written in Rust & Svelte and powered by Tauri
Fork of infamous parkour addon for Garry's Mod
advanced avatar customization for garrysmod
Retrieves client-sided Lua files from Garry's Mod game servers
ULX: A powerful administration addon for Garry's Mod
A repository of common bits for compilation projects based on Garry's Mod.
A module for Garry's Mod that mitigates exploits on the Source engine.
ULib: A Lua library for more rapid development on Garry's Mod servers
Modern scripthook with lua execution and filesteal. Replacement for gluasteal and most lua executors
Find unoptimized gmod addons and KILL the devs who made them
An open-source Source Engine replica, written in C#, aiming for compatibility with Garry's Mod's networking protocols and Lua addons
A compact and Garry's Mod compatible SourceSDK (don't use in other Source engine games).
SHADERS FOR EVERYONE!!!! i have no idea wtf is going on
🌐 Drop-in HTTP replacement module for Garry's Mod
A module for Garry's Mod that provides interfaces to many systems of VALVe's engine, based on gm_sourcenet3.
Recreation & expansion of NPCs, entities, and weapons from the Half-Life series into Garry's Mod!
⚙ Garry's Mod binary modules, with Rust
A tool to optimise source engine content filesize
📩 steamworks.DownloadUGC for the server!
Created by Garry Newman, Facepunch Studios
Released 2006
Latest release 23 days ago