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EllanJiang
GameFramework
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Comfortable display density
Compact display density
系统帧率设置,个人觉得Base组件中Frame Rate属性范围下限值应该是-1,而不是1,谢谢查看!
EllanJiang/GameFramework#79
·
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1947899648
opened
on Jan 3, 2025
场景的DependentAsset加载优化建议
EllanJiang/GameFramework#74
·
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zhuxingwei
opened
on Jun 24, 2024
TextMeshPro使用的字体资源打包进AssetBundle后,加载不出来
EllanJiang/GameFramework#71
·
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hean37
opened
on Oct 17, 2023
1
场景异步加载
EllanJiang/GameFramework#69
·
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fouable
opened
on Apr 19, 2023
1
E大您好,我写了几篇教程给新手参考,
EllanJiang/GameFramework#68
·
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yyget
opened
on Feb 1, 2023
1
不支持webgl?
EllanJiang/GameFramework#66
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FourTest
opened
on Jul 7, 2022
1
GameEntry 里面的 s_GameFrameworkComponents 没有释放
EllanJiang/GameFramework#65
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le888
opened
on Jun 4, 2022
1
网络tcp 在接收服务器消息后服务器立刻断开会导致以接收得消息不会派发到逻辑层
EllanJiang/GameFramework#61
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yangqingming
opened
on Feb 8, 2022
1
UI弹框队列
EllanJiang/GameFramework#60
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crystalfish
opened
on Jan 19, 2022
2
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